I’m very happy because I just got back from Tokyo, where I presented my project about multiplayer interactive experiences for children with Cerebral Palsy and their practice of fine motor skills and social skills. The project had a great reception, feedback and comments.
The IASDR (International Congress of International Association of Societies of Design Research) was held last week and the main topic was “Consilience and Innovation in Design” with an special focus on well-being and service design.
Once again I want to thank to the people who crowd-funded my attendance to the conference. In the following months my article will be published on the conference’s proceedings.
Last month I received an invitation from Nearsoft asking me to plan a workshop with the help of two of their designers about principles of interaction design for non-design students, in specific for students in computer science. This workshop is part of an initiative created to impact students in early stages of their professional life.
Using resources as affinity diagramming and paper prototyping the students had the experience of actively participate on the design process from the stakeholders’ perspective. It was such a great experience, and these kind of platforms are a great opportunity to bring designers and people from other disciplines together.
If you want to see how the workshop unfolded you can see the photo-documentation here.